Welcome to another #MysteryPlayMonday! We’re well into rehearsals for “The War in Heaven”, so today the play’s director is sharing a bit of what we’re working on from behind the scenes.
By the time you see a performance, hopefully everything that happens feels, if not real, then at least natural. The conversation should feel real, not rehearsed; the movements should feel logical and organic, not choreographed. Obviously there are exceptions to this rule- actual choreography, dance, is clearly not spontaneous, despite what musical theatre might want you to believe!- but in the main, the performance should belie the many hours put in to make that happen.
And many hours there are! This week we had the whole cast in, and finally had a chance to really work on the blocking. For those who don’t do a lot of theatre, “blocking” means figuring out where everyone is going to stand, and when they’re going to move, and where, and why. It’s the choreography of everything that isn’t actually dance (or fights). Blocking can be as simple as telling a cast member “you stand there” to a far more complex series of movements involving dozens of people. In fact, in most cases, the more moving parts (people or motions) involved, the more tightly choreographed something is likely to be, to make sure that all of those many pieces sit comfortably together and look the way you want.
Many years ago, I worked with a director who had the entire show mapped out on paper, down to which direction she wanted the spoon to go when a character stirred her tea, and how many times it was to go around the cup. Although I applaud the thoroughness with which she had thought through the show, the experience was stifling for the actors, who had no ability to create the physical world for their own characters. The effect of that experience on me was that I like to go into rehearsals with some general notes about how I’d like things to look, and why, but it’s probably more loose than some people would prefer, as I want to give the cast maximum flexibility to contribute to the process (and to the solving of solutions when there’s a problem, because they should know what feels right for their version of their character better than I do!), and because I’m fully aware that what looks lovely inside my head may bump up against a physical reality that I haven’t anticipated, like just how many angels can dance on the bed of a waggon.
Which is exactly what happened at “The War in Heaven” rehearsals this weekend. We have a fairly large cast, and only so much square footage The waggons seem big until you actually mark them out on the floor with tape, and then try to fit all your actors onto that rectangle. All of a sudden, things are very crowded. It’s “Mary, your foot is actually off the waggon!”, “Bob, your wing is poking someone in the face”, and the best laid plans just don’t… quite… work. So you change things, and change them again, and together with the cast you work through figuring out exactly how to bridge the gap between how you want things to look and how things can look. Our minds are awfully good at imagining that something is possible, even when it’s not, so you can’t be too hung up on everything going exactly the way it did in your head!
This can be either really challenging for a cast (“but I already learned it the other way!”), or satisfying (because their input is valued and they aren’t treated like a movable object), or both in turns. And sometimes working through a part means anyone not actively in that scene can spend quite a bit of time sitting on their hands. Our cast were really fantastic about being patient and walking through different solutions to the problem, which I thoroughly appreciate, and it’s my absolute belief that an end product that is the result of multiple people’s input is invariably better than what any one individual could come up with on their own.
The blocking is the physical manifestation of all the characters together interacting, but the acting itself is naturally a more individual matter, where each person has to find their own ideas about who they’re portraying and what makes them tick. We’ve been starting rehearsals by talking about and playing with the characters; I know “theatre games” have a reputation for being cheesy and unpleasant, but I’m not interested on some sort of “pretend you’re a toaster” nonsense, I want to see people really thinking themselves into their parts. One of the silly things we did last time was make our breakfast in character, and as nuts as that sounds, the results were great. God didn’t have to do anything- he could just make it appear. Lucifer had one of the fallen angels scrambling to make his eggs, rather than doing it himself. The fallen angels complained that their eggs cooked too fast, because hell is so hot, while at least one angel found that fire is a problem in heaven and so made porridge instead. Obviously the great Breakfast Scene is nowhere to be found in our play, but especially when working on amateur theatre, people understanding their world enough to make those choices- choices that technically go against the direction “cook some eggs” but are entirely character/situation appropriate!- is exactly the point of the exercise.
These are just some of the pieces “in motion” as we get ready for the Mystery Plays. It’s a phenomenally complicated undertaking, and it’s a bit like Russian nesting dolls: the character work and the blocking are just two of the pieces which make up our play; there are nine other productions doing the same things, which together make up the whole; and at the top level there are all of the logistics, as well as making sure it all hangs together coherently. That’s not even to mention the festival events adjacent to the Plays (which you should definitely check out)! I hope by the time you see it all in performance that what you’ll see will be a seamless whole, an organism that lives and breathes as one entity… but know that it’s made of all the million little cells of people and work and ideas that we’re creating right now.